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I'm a Software Engineer building applications and developing games.


> /About

Developing in Unreal Engine 5 and Blender. Passionate in gameplay programming and game design. I work in web development with JavaScript and testing in Java. Away from the keyboard I fence, participate in Game Jams, 3D model, and study Japanese.

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> /Work

Charles Schwab

Associate Software Development & Engineering June 2025

Java đŸ–Ĩī¸

Git 🐙

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Scala

Software Engineer
Developed websites in JavaScript, HTML, and CSS for client websites in 3+ industries. Refactored JavaScript for optimization resulting in a 25% improvement to site loading time and responsiveness. Early hire on to the startup team of 4 built on creativity and problem solving.

JavaScript đŸ–Ĩī¸

Figma đŸ–Œī¸

Miro 💡

Git 🐙

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Curacao

Website Optimization Intern
Studied user testing data and JavaScript to optimize responsiveness across 15 platforms and 4 browsers. Implemented customer usability enhancements which increased website conversion from 3% to 5.2%. Reviewed web page SEO with metadata for Google Analytics on over 200+ pages.

JavaScript đŸ–Ĩī¸

User Testing 🔧

SEO 🌐

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> /Portfolio

Y2K Infinite

A first person interactive game in a liminal space. Developed in Unreal Engine 5 with C++ and Blueprints, Blender, and FL Studio.

Unreal Engine 5 🎮

C++ đŸ–Ĩī¸

Git 🐙

Gameplay Programming 🎮

Azure DevOps 🐙

Game Design 🎮

Level Design â›°ī¸

Jira 🐙

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Bleak Contact

A first person interactive story game. Developed in Unreal Engine 5 with C++ and Blueprints and Blender.

Unreal Engine 5 🎮

C++ đŸ–Ĩī¸

Git 🐙

Gameplay Programming 🎮

Azure DevOps 🐙

Game Design 🎮

Level Design â›°ī¸

Whiteboxing âŦœ

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War Card Game

A 2 player card game base on War with a twist. Developed in Java and documented with JavaDocs. Utilizes a player vs AI Computer mode.

Java ☕

Git 🐙

AI 🧠

Gameplay Programming 🎮

GitHub 🐙

Game Design 🎮

Swing ☕

Code Reviews 📝

JUnit ☕

Javadocs ☕

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Wordle

A word game based on Wordle in C# using a dictionary of words with colored feedback on player attempts. Score based system for game mechanics and replayabilty.

C# đŸ–Ĩī¸

.NET đŸ–Ĩī¸

Gameplay Programming 🎮

GitHub 🐙

Game Design 🎮

Scripting đŸ•šī¸

Git 🐙

Green Energy Leaf

Wall-E-Impact Plugin

A plugin that uses the Impact Framework to measure game engines, such as Unreal Engine 5 and Unity, for their carbon emissions. Developed with professional research studies in TypeScript using YAML files through Node.js.

Unreal Engine 5 🎮

Unity 🎮

Game Engine 🎮

TypeScript 🌐

Node.js 🌐

Git 🐙

GitHub 🐙

YAML 🌐

NPM đŸ“Ļ

Green Energy Leaf

> /Playground

Y2K Infinite gameplay

Y2K Infinite

Bleak Contact gameplay

Bleak Contact

Bowling Test gameplay

Bullet Time Bowling Test

Puzzle Cube Grab Test gameplay

Puzzle Cube Grab Test

Gravity Test gameplay

Zero Gravity Wall Jumping Test


> /Contact

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