>
I'm a Software Engineer building applications and developing games.
> /About
Developing and testing web applications in Java using Springboot, Selenium, TypeScript, and JavaScript. I also work in game development in C++ utilizing Unreal Engine 5 , and Blender. Away from the keyboard I fence, participate in Game Jams, and study Japanese.
> /Work
> /Portfolio
Y2K Infinite
A first person interactive game in a liminal space. Developed in Unreal Engine 5 with C++ and Blueprints, Blender, and FL Studio.Unreal Engine 5
C++
Git
Gameplay Programming
Azure DevOps
Game Design
Level Design
Jira
Bleak Contact
A first person interactive story game. Developed in Unreal Engine 5 with C++ and Blueprints and Blender.Unreal Engine 5
C++
Git
Gameplay Programming
Azure DevOps
Game Design
Level Design
Whiteboxing
War Card Game
A 2 player card game base on War with a twist. Developed in Java and documented with JavaDocs. Utilizes a player vs AI Computer mode.Java
Git
AI
Gameplay Programming
GitHub
Game Design
Swing
Code Reviews
JUnit
Javadocs
Wordle
A word game based on Wordle in C# using a dictionary of words with colored feedback on player attempts. Score based system for game mechanics and replayabilty.C#
.NET
Gameplay Programming
GitHub
Game Design
Scripting
Git
Wall-E-Impact Plugin
A plugin that uses the Impact Framework to measure game engines, such as Unreal Engine 5 and Unity, for their carbon emissions. Developed with professional research studies in TypeScript using YAML files through Node.js.Unreal Engine 5
Unity
Game Engine
TypeScript
Node.js
Git
GitHub
YAML
NPM
> /Playground
Y2K Infinite
Bleak Contact
Bullet Time Bowling Test
Puzzle Cube Grab Test